GTA 6 Should Reveal the Map Slowly (Unlike GTA 5)

Don’t do this Rockstar…

The most iconic part of every GTA game is the map. They are the most visible feature, playing a large part in shaping the distinctive character of each game. They are the sandbox on which the missions, story, and free-roam experience are built.

One thing Rockstar used to do well was encourage players to savour their maps. Since GTA 3, players would start on one island, complete chapter one, move to the next island, and so on. This process made great use of each area of every map. Players grew familiar with the streets, buildings, and shortcuts in one area before moving on to the next.