Why GTA 5’s Map Feels Empty

GTA 5’s Los Santos is one of the biggest and most detailed maps in gaming. In the annals of video game maps, Los Santos is one of the best.

Despite this, I’ve never loved it. In fact, GTA 5’s Los Santos is my least favourite map in the mainline series since its transition to 3D.

I’ve talked about one of the reasons why the map disappoints me in my analysis of the map’s actual vs perceived size. Another issue, one that has bothered me since 2013, is that the map feels ’empty’.

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The Surprisingly Relaxing Atmosphere of Battlefield: Bad Company 2

Battlefield ASMR

One of the reasons why many Battlefield fans still consider Bad Company 2 their favourite multiplayer game in the series is its atmosphere.

By atmosphere, I mean the game’s general mood—the emotions it usually conveys through sound, visuals, gameplay, and story.

Bad Company 2’s multiplayer doesn’t have any explicit story and I have written about its gameplay elsewhere, so this post will mainly cover sound and visuals.

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How to Play Shooters: Stop Trying to Get Kills

The objective of a shooter is to get kills. Even when an objective isn’t explicitly focused on this end, getting kills is usually at the top of gamers’ minds.

But should it be? You may ironically find shooters more enjoyable if you focus less on shooting and more on surviving.

Prioritising survival will change the way you play shooters forever. It may also make them more enjoyable for you than they’ve ever been before. Here are a few reasons why.

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A Critique of Power Fantasy: Warhammer 40K: Boltgun

Warhammer 40K: Boltgun wallpaper with chad face on space marine
Always on that Astartes purge-set

Boltgun delivers a potent power fantasy, but the thrill of being powerful wanes due to a lack of challenge in the mid-to-late game.

What is a power fantasy?

A power fantasy is an imagined scenario in which one imagines being far more powerful than in real life.

They may imagine themselves as a legendary warrior, superhero, ruler, or god.

Video games enable players to engage with such fantasies in the confines of a virtual world. Rather than imagining themselves being powerful, video games render the fantasy for them.

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What if Horror Games Were Not Advertised as Horror Games?

A ghost haunting the Gone Home house
Hear me out: Gone Home … but spooky

One of the best ways to scare someone is to catch them off guard. If you let someone know something scary will happen, you give them the chance to mentally prepare for it. Most people will strengthen their mental defences whether intentionally or not; it’s an unconscious response they have no control over.

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